Growth Spiral (2019)

Growth Spiral is a small game I worked on with a group for a university project. We have also exhibited this at Norwich Games Festival 2019! I worked on concept art, texturing and UI. Some of the art seen here is scrapped and others made it into the game. The video also shows gameplay of the game!

Growth Spiral Gameplay. We exhibited at Norwich Games Festival!

Enemy concept art that did not make it into the game. The caterpillar design made it instead.

Enemy concept art that did not make it into the game. The caterpillar design made it instead.

Further colour experimentation. The red and black design was one we were going to go for.

Further colour experimentation. The red and black design was one we were going to go for.

Enemy model sheet. Modelling and rigging for our 3D student was difficult, however, so we went for a simpler design.

Enemy model sheet. Modelling and rigging for our 3D student was difficult, however, so we went for a simpler design.

Paint over of the original concept for a child's bedroom. This set the overall mood and colour palette for the game.

Paint over of the original concept for a child's bedroom. This set the overall mood and colour palette for the game.

We were originally going to have a day-night cycle but found this didn't work well with the mechanics and we had to go simpler.

We were originally going to have a day-night cycle but found this didn't work well with the mechanics and we had to go simpler.

Bed texture 1

Bed texture 1

Bed texture 2

Bed texture 2

Poster texture 1

Poster texture 1

Poster texture 2

Poster texture 2

Sunflower indicator UI

Sunflower indicator UI

Concept art for a logo. None of these made it.

Concept art for a logo. None of these made it.

Final game logo.

Final game logo.

End screen UI. "Days survived" was removed as we no longer had a day-night cycle.

End screen UI. "Days survived" was removed as we no longer had a day-night cycle.